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Fashion

costume

ITEM NAME  CONDITION PRICE  CART
more Alien Outfit
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 jacket.

Over Lv 10 19D
cart
more Alien Hands
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of gloves.

Over Lv 10 19D
cart
more Alien Boots
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of shoes.

Over Lv 10 19D
cart
more Alien Mask
New

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 19D
cart
more Orange Astro Helmet
New

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 19D
cart
more Orange Astro Body
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 jacket.

Over Lv 10 19D
cart
more Orange Astro Gloves
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of gloves.

Over Lv 10 19D
cart
more Orange Astro Boots
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of shoes.

Over Lv 10 19D
cart
more Orange Astro Pants
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of pants.

Over Lv 10 19D
cart
more Orange Astro Backpack
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 cape.

Over Lv 10 19D
cart
more Indigo Astro Helmet
New

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 19D
cart
more Indigo Astro Body
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 jacket.

Over Lv 10 19D
cart
more Indigo Astro Gloves
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of gloves.

Over Lv 10 19D
cart
more Indigo Astro Boots
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of shoes.

Over Lv 10 19D
cart
more Indigo Astro Pants
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of pants.

Over Lv 10 19D
cart
more Indigo Astro Backpack
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 cape.

Over Lv 10 19D
cart
more Red Astro Helmet
New

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 19D
cart
more Red Astro Body
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 jacket.

Over Lv 10 19D
cart
more Red Astro Gloves
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of gloves.

Over Lv 10 19D
cart
more Red Astro Boots
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of shoes.

Over Lv 10 19D
cart
more Red Astro Pants
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of pants.

Over Lv 10 19D
cart
more Red Astro Backpack
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 cape.

Over Lv 10 19D
cart
more Green Astro Helmet
New

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 19D
cart
more Green Astro Body
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 jacket.

Over Lv 10 19D
cart
more Green Astro Gloves
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of gloves.

Over Lv 10 19D
cart
more Green Astro Boots
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of shoes.

Over Lv 10 19D
cart
more Green Astro Pants
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of pants.

Over Lv 10 19D
cart
more Green Astro Backpack
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 cape.

Over Lv 10 19D
cart
more Silver Astro Helmet
New

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 19D
cart
more Silver Astro Body
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 jacket.

Over Lv 10 19D
cart
more Silver Astro Gloves
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of gloves.

Over Lv 10 19D
cart
more Silver Astro Boots
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of shoes.

Over Lv 10 19D
cart
more Silver Astro Pants
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of pants.

Over Lv 10 19D
cart
more Silver Astro Backpack
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 cape.

Over Lv 10 19D
cart
more Earth Agent Helmet
New

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 19D
cart
more Earth Agent Body
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 jacket.

Over Lv 10 19D
cart
more Earth Agent Gloves
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of gloves.

Over Lv 10 19D
cart
more Earth Agent Boots
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of shoes.

Over Lv 10 19D
cart
more Earth Agent Pants
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of pants.

Over Lv 10 19D
cart
more Earth Agent Scarf
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 cape.

Over Lv 10 19D
cart
more Water Agent Helmet
New

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 19D
cart
more Water Agent Body
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 jacket.

Over Lv 10 19D
cart
more Water Agent Gloves
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of gloves.

Over Lv 10 19D
cart
more Water Agent Boots
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of shoes.

Over Lv 10 19D
cart
more Water Agent Pants
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of pants.

Over Lv 10 19D
cart
more Water Agent Scarf
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 cape.

Over Lv 10 19D
cart
more Fire Agent Helmet
New

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 19D
cart
more Fire Agent Body
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 jacket.

Over Lv 10 19D
cart
more Fire Agent Gloves
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of gloves.

Over Lv 10 19D
cart
more Fire Agent Boots
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of shoes.

Over Lv 10 19D
cart
more Fire Agent Pants
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of pants.

Over Lv 10 19D
cart
more Fire Agent Scarf
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 cape.

Over Lv 10 19D
cart
more Green Agent Helmet
New

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 19D
cart
more Green Agent Body
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 jacket.

Over Lv 10 19D
cart
more Green Agent Gloves
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of gloves.

Over Lv 10 19D
cart
more Green Agent Boots
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of shoes.

Over Lv 10 19D
cart
more Green Agent Pants
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of pants.

Over Lv 10 19D
cart
more Green Agent Scarf
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 cape.

Over Lv 10 19D
cart
more Light Agent Helemt
New

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 19D
cart
more Light Agent Body
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 jacket.

Over Lv 10 19D
cart
more Light Agent Gloves
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of gloves.

Over Lv 10 19D
cart
more Light Agent Boots
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of shoes.

Over Lv 10 19D
cart
more Light Agent Pants
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of pants.

Over Lv 10 19D
cart
more Light Agent Scarf
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 cape.

Over Lv 10 19D
cart
more Dark Agent Helmet
New

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 19D
cart
more Dark Agent Body
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 jacket.

Over Lv 10 19D
cart
more Dark Agent Gloves
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of gloves.

Over Lv 10 19D
cart
more Dark Agent Boots
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of shoes.

Over Lv 10 19D
cart
more Dark Agent Pants
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of pants.

Over Lv 10 19D
cart
more Dark Agent Scarf
New

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 cape.

Over Lv 10 19D
cart
more Basket Hat

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 29D
cart
more Basket Hat 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 hat. Has one hole for enhancement.

Over Lv 20 29D
cart
more Basket Hat 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 hat. Has one hole for enhancement.

Over Lv 30 29D
cart
more Biker Gang Gloves

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of gloves.

Over Lv 10 29D
cart
more Biker Gang Gloves 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 pair of gloves. Has one hole for enhancement.

Over Lv 20 29D
cart
more Biker Gang Gloves 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 pair of gloves. Has one hole for enhancement.

Over LV 30 29D
cart
more Birds Nest

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 29D
cart
more Birds Nest 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 hat. Has one hole for enhancement.

Over Lv 20 29D
cart
more Birds Nest 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 hat. Has one hole for enhancement.

Over LV 30 29D
cart
more Birds Nest 4

Gag equipment. Must be level 40 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 40 hat. Has one hole for enhancement.

Over LV 40 29D
cart
more Chieftain Headdress

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 29D
cart
more Chieftain Headdress 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 hat. Has one hole for enhancement.

Over Lv 20 29D
cart
more Chieftain Headdress 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 hat. Has one hole for enhancement.

Over Lv 30 29D
cart
more Chieftain Headdress 4

Gag equipment. Must be level 40 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 40 hat. Has one hole for enhancement.

Over Lv 40 29D
cart
more Elegant Scarf

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 cape.

Over Lv 10 29D
cart
more Elegant Scarf 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 cape. Has one hole for enhancement.

Over Lv 20 29D
cart
more Elegant Scarf 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 cape. Has one hole for enhancement.

Over Lv 30 29D
cart
more Elegant Scarf 4

Gag equipment. Must be level 40 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 40 cape. Has one hole for enhancement.

Over Lv 40 29D
cart
more Farmer Hood

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 29D
cart
more Farmer Hood 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 hat. Has one hole for enhancement.

Over Lv 20 29D
cart
more Farmer Hood 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 hat. Has one hole for enhancement.

Over Lv 30 29D
cart
more Hand-made Tiara Bouquet

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 29D
cart
more Hand-made Tiara Bouquet 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 hat. Has one hole for enhancement.

Over Lv 20 29D
cart
more Hand-made Tiara Bouquet 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 hat. Has one hole for enhancement.

Over Lv 30 29D
cart
more Hand-made Tiara Bouquet  4

Gag equipment. Must be level 40 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 40 hat. Has one hole for enhancement.

Over LV 40 29D
cart
more Insect Antennae

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 29D
cart
more Insect Antennae 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 hat. Has one hole for enhancement.

Over Lv 20 29D
cart
more Insect Antennae 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 hat. Has one hole for enhancement.

Over LV 30 29D
cart
more Insect Antennae 4

Gag equipment. Must be level 40 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 40 hat. Has one hole for enhancement.

Over LV 40 29D
cart
more Japanese Wrapping Cloth

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 cape.

Over Lv 10 29D
cart
more Japanese Wrapping Cloth 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 cape. Has one hole for enhancement.

Over Lv 20 29D
cart
more Japanese Wrapping Cloth 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 cape. Has one hole for enhancement.

Over LV 30 29D
cart
more Japanese Wrapping Cloth 4

Gag equipment. Must be level 40 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 40 cape. Has one hole for enhancement.

Over LV 40 29D
cart
more Microphone

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a level 10 short weapon.

Over Lv 10 29D
cart
more Microphone 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 short weapon. Has one hole for enhancement.

Over Lv 20 29D
cart
more Microphone 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 short weapon. Has one hole for enhancement.

Over Lv 30 29D
cart
more Microphone 4

Gag equipment. Must be level 40 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 40 short weapon. Has one hole for enhancement.

Over Lv 40 29D
cart
more Monk's Thick Cap

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 29D
cart
more Monk's Thick Cap 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 hat. Has one hole for enhancement.

Over Lv 20 29D
cart
more Monk's Thick Cap 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 hat. Has one hole for enhancement.

Over LV 30 29D
cart
more Monk's Long Robe

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 jacket.

Over Lv 10 29D
cart
more Monk's Long Robe 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 jacket. Has one hole for enhancement.

Over Lv 20 29D
cart
more Monk's Long Robe 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 jacket. Has one hole for enhancement.

Over LV 30 29D
cart
more Monk's Pants

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of pants.

Over Lv 10 29D
cart
more Monk's Pants 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 pair of pants. Has one hole for enhancement.

Over Lv 20 29D
cart
more Monk's Pants 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 pair of pants. Has one hole for enhancement.

Over LV 30 29D
cart
more Monk's Divination Boots

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of shoes.

Over Lv 10 29D
cart
more Monk's Divination Boots 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 pair of shoes. Has one hole for enhancement.

Over Lv 20 29D
cart
more Monk's Divination Boots 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 pair of shoes. Has one hole for enhancement.

Over LV 30 29D
cart
more Murderous Bear Hat

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 29D
cart
more Murderous Bear Hat 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 hat. Has one hole for enhancement.

Over Lv 30 29D
cart
more Murderous Bear Costume

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 jacket.

Over Lv 10 29D
cart
more Murderous Bear Costume 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 jacket. Has one hole for enhancement.

Over Lv 30 29D
cart
more Murderous Bear Shoes

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of shoes.

Over Lv 10 29D
cart
more Murderous Bear Shoes 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 pair of shoes. Has one hole for enhancement.

Over Lv 30 29D
cart
more Murderous Bear Gloves

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of gloves.

Over Lv 10 29D
cart
more Murderous Bear Gloves 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 pair of gloves. Has one hole for enhancement.

Over Lv 30 29D
cart
more Page Teakettle

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 29D
cart
more Page Teakettle 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 hat. Has one hole for enhancement.

Over Lv 20 29D
cart
more Page Apron

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 jacket.

Over Lv 10 29D
cart
more Page Apron 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 jacket. Has one hole for enhancement.

Over Lv 20 29D
cart
more Page Pants

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of pants.

Over Lv 10 29D
cart
more Page Pants 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 pair of pants. Has one hole for enhancement.

Over Lv 20 29D
cart
more Page Wooden Clogs

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of shoes.

Over Lv 10 29D
cart
more Page Wooden Clogs 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 pair of shoes. Has one hole for enhancement.

Over Lv 20 29D
cart
more Page Wooden Clogs 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 pair of shoes. Has one hole for enhancement.

Over Lv 30 29D
cart
more Page Lantern

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a level 10 shield.

Over Lv 10 29D
cart
more Page Lantern 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 shield. Has one hole for enhancement.

Over Lv 20 29D
cart
more Page Gloves

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of gloves.

Over Lv 10 29D
cart
more Page Gloves 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 pair of gloves. Has one hole for enhancement.

Over Lv 20 29D
cart
more Seraphim's Robe

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Only equippable by female characters. Its abilities are on par with those of a light level 10 jacket.

Over Lv 10 29D
cart
more Seraphim's Robe 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 jacket. Has one hole for enhancement.

Over Lv 20 29D
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more Seraphim's Robe 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 jacket. Has one hole for enhancement.

Over Lv 30 29D
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more Seraphim's Shoes

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Only equippable by female characters. Its abilities are on par with those of a light level 10 pair of shoes.

Over Lv 10 29D
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more Seraphim's Shoes 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 pair of shoes. Has one hole for enhancement.

Over Lv 20 29D
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more Seraphim's Shoes 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 pair of shoes. Has one hole for enhancement.

Over Lv 30 29D
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more Seraphim's Head

Special equipment, can only be equipped by characters level 12 or higher. No job class restrictions. Females only. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 29D
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more Seraphim's Head 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 hat. Has one hole for enhancement.

Over Lv 20 29D
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more Seraphim's Head 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 hat. Has one hole for enhancement.

Over Lv 30 29D
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more Snail Antennae

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 29D
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more Snail Antennae 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 hat. Has one hole for enhancement.

Over Lv 20 29D
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more Snail Antennae 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 hat. Has one hole for enhancement.

Over LV 30 29D
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more Snail Antennae 4

Gag equipment. Must be level 40 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 40 hat. Has one hole for enhancement.

Over LV 40 29D
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more Snail Backpack

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 cape. Has one hole for enhancement.

Over Lv 10 29D
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more Snail Backpack 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 cape. Has one hole for enhancement.

Over Lv 20 29D
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more Snail Backpack 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 cape. Has one hole for enhancement.

Over LV 30 29D
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more Snail Backpack 4

Gag equipment. Must be level 40 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 40 cape. Has one hole for enhancement.

Over LV 40 29D
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more Panda Head

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 29D
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more Panda Head 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 hat. Has one hole for enhancement.

Over Lv 20 29D
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more Panda Head 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 hat. Has one hole for enhancement.

Over Lv 30 29D
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more Panda Costume

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 jacket.

Over Lv 10 29D
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more Panda Costume 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 jacket. Has one hole for enhancement.

Over Lv 20 29D
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more Panda Costume 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 jacket. Has one hole for enhancement.

Over Lv 30 29D
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more Panda Shoes

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of shoes.

Over Lv 10 29D
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more Panda Shoes 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 pair of shoes. Has one hole for enhancement.

Over Lv 20 29D
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more Panda Shoes 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 pair of shoes. Has one hole for enhancement.

Over Lv 30 29D
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more Panda Backpack

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 cape.

Over Lv 10 29D
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more Panda Backpack 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 cape. Has one hole for enhancement.

Over Lv 20 29D
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more Panda Backpack 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 cape. Has one hole for enhancement.

Over Lv 30 29D
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more Panda Gloves

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of gloves.

Over Lv 10 29D
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more Panda Gloves 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 pair of gloves. Has one hole for enhancement.

Over Lv 20 29D
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more Panda Gloves 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 pair of gloves. Has one hole for enhancement.

Over Lv 30 29D
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more Pizza

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 29D
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more Pizza 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 hat. Has one hole for enhancement.

Over Lv 20 29D
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more Pizza 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 hat. Has one hole for enhancement.

Over Lv 30 29D
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more Pizza 4

Gag equipment. Must be level 40 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 40 hat. Has one hole for enhancement.

Over LV 40 29D
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more Princess Tiara

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 29D
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more Princess Tiara 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 hat. Has one hole for enhancement.

Over Lv 20 29D
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more Princess Tiara 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 hat. Has one hole for enhancement.

Over Lv 30 29D
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more Princess Tiara 4

Gag equipment. Must be level 40 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 40 hat. Has one hole for enhancement.

Over LV 40 29D
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more Robber Mask

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 29D
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more Robber Mask 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 hat. Has one hole for enhancement.

Over Lv 20 29D
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more Robber Mask 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 hat. Has one hole for enhancement.

Over LV 30 29D
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more Robber Clothes

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 jacket.

Over Lv 10 29D
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more Robber Clothes 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 jacket. Has one hole for enhancement.

Over Lv 20 29D
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more Robber Clothes 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 jacket. Has one hole for enhancement.

Over LV 30 29D
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more Robber Pants

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of pants.

Over Lv 10 29D
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more Robber Pants 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 pair of pants. Has one hole for enhancement.

Over Lv 20 29D
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more Robber Pants 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 pair of pants. Has one hole for enhancement.

Over LV 30 29D
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more Robber Sandals

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of shoes.

Over Lv 10 29D
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more Robber Sandals 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 pair of shoes. Has one hole for enhancement.

Over Lv 20 29D
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more Robber Sandals 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 pair of shoes. Has one hole for enhancement.

Over LV 30 29D
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more Robber Wrapping Cloth

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 cape.

Over Lv 10 29D
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more Robber Wrapping Cloth 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 cape. Has one hole for enhancement.

Over Lv 20 29D
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more Robber Wrapping Cloth 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 cape. Has one hole for enhancement.

Over LV 30 29D
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more Stuck Arrow

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 29D
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more Stuck Arrow 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 hat. Has one hole for enhancement.

Over Lv 20 29D
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more Stuck Arrow 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 hat. Has one hole for enhancement.

Over LV 30 29D
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more Stuck Arrow 4

Gag equipment. Must be level 40 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 40 hat. Has one hole for enhancement.

Over LV 40 29D
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more Stuck Knife

Gag equipment. Must be level 12 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 12 hat.

Over Lv 12 29D
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more Stuck Knife 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 hat. Has one hole for enhancement.

Over Lv 20 29D
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more Stuck Knife 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 hat. Has one hole for enhancement.

Over LV 30 29D
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more Sun Protection Gloves

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of gloves.

Over Lv 10 29D
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more Sun Protection Gloves 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 pair of gloves. Has one hole for enhancement.

Over Lv 20 29D
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more Sun Protection Gloves 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 pair of gloves. Has one hole for enhancement.

Over Lv 30 29D
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more Umaemon Hands

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 pair of gloves.

Over Lv 10 29D
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more Umaemon Hands 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 pair of gloves. Has one hole for enhancement.

Over Lv 20 29D
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more Umaemon Hands 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 pair of gloves. Has one hole for enhancement.

Over Lv 30 29D
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more Umaemon Hands 4

Gag equipment. Must be level 40 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 40 pair of gloves. Has one hole for enhancement.

Over LV 40 29D
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more Wanderer Cape

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 cape.

Over Lv 10 29D
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more Wanderer Cape 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 cape. Has one hole for enhancement.

Over Lv 20 29D
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more Wanderer Cape 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 cape. Has one hole for enhancement.

Over LV 30 29D
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more Wanderer Cape 4

Gag equipment. Must be level 40 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 40 cape. Has one hole for enhancement.

Over LV 40 29D
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more Wizard Tortoise Shell

Gag equipment. Must be level 10 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 10 cape.

Over Lv 10 29D
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more Wizard Tortoise Shell 2

Gag equipment. Must be level 20 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 20 cape. Has one hole for enhancement.

Over Lv 20 29D
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more Wizard Tortoise Shell 3

Gag equipment. Must be level 30 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 30 cape. Has one hole for enhancement.

Over LV 30 29D
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more Wizard Tortoise Shell 4

Gag equipment. Must be level 40 or higher to equip. No job class restrictions. Its abilities are on par with those of a light level 40 cape. Has one hole for enhancement.

Over LV 40 29D
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hair style

ITEM NAME  CONDITION PRICE  CART
more Cool Hair

A simple style with a light setting for the bangs. Although this style may be simple, it also gives off an undeniable vibe of cool.

Male 9D
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more Dragon Hair

A style that resembles a certain clan of super warriors with its hard, sharp angles. Gives the impression of having supernatural abilities, which makes its wearer feel stronger automatically.

Male 9D
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more Elegant Hair

A hairstyle that ties up most of the hair off to the side but leaves the bangs free to scatter as they wish. This hairstyle gives off a lively and refined sense of style.

Male 9D
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more Energetic Hair

A style that keeps the bang length uneven and gives the sides a full, voluminous look. This style shows how energetic its wearer is and how they're ready for anything.

Male 9D
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more Lively Hair

Leaves some hair on sides, and bands the rest of the hair making as it is floating. This hairstyle puts emphasis on movement, and make you look filled with brisk activity.

Female 9D
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more Long and Elegant Hair

Cuts the bangs evenly flat, and curls the tips a little bit. This makes you look wise and calm, and also romantic.

Female 9D
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more Long and Pretty Hair

Cuts the bangs randomly, leaves the long pretty hair waving on the back. Its top would be banded to make the whole look quite stereoscopic. This nice and pretty long hairstyle makes your life filled with spring breeze!

Female 9D
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more Pigtails

Cuts the bangs evenly and neatly right near the eyebrow line, then drops the rest of the hair straight down and diagonally. This presents an appearance that emphasizes the face's natural features and makes one look beautiful, elegant, and intelligent.

Female 9D
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more Romantic Perm

Lightly sets the bangs, leaves a little on both sides of the face and ties the rest up on the remaining two sides. Appeals to those who like their girls strong, yet cute and lively.

Female 9D
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more Short and Refreshing Hair

Lightly sets the bangs and simply gathers the rest into place. Provides its wearer with a clean and relaxed look.

Female 9D
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more Spiked Ponytail

The classic ponytail look. This hairstyle states you have a sense of justice and a will to do good.

Male 9D
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more Stylin' Hair

Cuts the bangs evenly and diagonally and gives the rest of the hair differing but ordered lengths. This cool, laid back hairstyle exudes a lively mood. Settle for nothing less!

Male 9D
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hair color

ITEM NAME  CONDITION PRICE  CART
more White

Made with white orchids and other rare, precious flowers. Upon dying your hair with this your head will turn as white as snow and shine like a pearl. Gives off a pristine, almost holy air.

- 9D
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more Grey

Grey colored hair has long been a symbol of wisdom, and upon dying your hair with this, you too will give off an aura of deep, worldly knowledge. An appropriate color for those who have lived long, full lives.

- 9D
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more Black

Made from several different kinds of oriental herbs. Upon dying your hair with this it will take on a pitch black sheen and give you a refined, yet welcoming aura.

- 9D
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more Powder Blue

Made out of lavender and lilacs. Powder purple run-off is one of the side effects of using this dye, which serves to calm the user's mind.

- 9D
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more Dark Blue

Manufactured by extracting colors from knotweed indigo and other marine flora. The resulting dye gives an ocean blue color and an undeniable air of elegance.

- 9D
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more Sea Blue

Created from various sea grasses and shells. Objects dyed with this color not only come to resemble the ocean in looks, but in scent as well. Just the thing to cool off during hot summers!

- 9D
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more Sky Blue

Created with Spring Chrysanthemums essence. The resulting pale blue color evokes images of first summer skies.

- 9D
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more Peacock Blue

Created from groups of blue colored rocks and other materials. Anything dyed with this color take on a mysterious and lofty air.

- 9D
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more Green

Created by mixing together different plants and herbs that bloom in the spring. The resulting color invokes a joyous feeling of the spring season. Smells like freshly cut grass.

- 9D
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more Cyan

Created by grinding up jade colored grass together with sea green stones and other rare materials. Anything dyed with this color take on a young, sparkling emerald sheen.

- 9D
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more Gold

Created from gold powder and other high grade materials. Using it will dye your hair a shiny blonde color and make it the color of the rising morning sun! Gives one an air of nobility.

- 9D
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more Brown

Made from sandal wood trees and other kinds of incense,it gives the user's hair the scent of sandal wood and a lovely brown color. And since it possesses insect repelling effects, you can just leave some hair in a drawer to keep any unwanted bugs away.

- 9D
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more Dark Brown

Made from south pacific coffee beans and other spices. Dying your hair with this gives it a dark brown sheen and a bitter coffee scent. A very cheerful kind of hair dye.

- 9D
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more Light Orange

Manufactured using dozens of secret, almost mythological methods. Upon dying your hair with this it will take on a glistening sheen and sparkle like the sunrise.

- 9D
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more Yellow

Created by using yellow dye taken from bees and the pagoda tree flower fruit. Using this will dye your hair gold, and will make it glow under the rays of the midday sun. It will also make your skin look white.

- 9D
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more Maroon

Created from chestnuts and other ingredients. Using it will turn your hair chestnut brown and give you a warm, friendly appearance. However, it also gives off the smell of sweet roasted chestnuts, so watch out for squirrel attacks when going outside.

- 9D
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more Wine Red

Created by extracting color from beautiful red flowers and other plants. After using this item, it will take on a refined, elegant color. One of the Burjowas' favorite colors.

- 9D
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more Red

Created from red grass and dawn grass harvested in the early morning. After using this item, it will take on a wild, bright flame-like color. Sure to attract attention wherever you go.

- 9D
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more Pink

Created from the wild cherry blossom trees that bloom every spring outside of Holy Beast Castle. After using the item, it will take on a beautiful pink color. Has a faint scent of cherry blossoms.

- 9D
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more Purple

Purple is the undisputed sign of nobility. Dying your hair with this color will provide you with a refined aura and an air of mystic nobility.

- 9D
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fur color

ITEM NAME  CONDITION PRICE  CART
more Beast Coloring Vol. 1

Strange medicine that changes fur color. Different effects depending on race.
2nd Form Examples ...

Over Lv 20 9D
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more Beast Coloring Vol. 2

Strange medicine that changes fur color. Different effects depending on race.
2nd Form Examples ...

Over Lv 20 9D
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more Beast Coloring Vol. 3

Strange medicine that changes fur color. Race determines effects. 2nd Form Examples ...

Over Lv 20 9D
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more Beast Coloring Vol. 4

Strange medicine that changes fur color. Different effects depending on race. 2nd Form Examples ...

Over Lv 20 9D
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