| ITEM NAME | CONDITION | PRICE | CART | |
|---|---|---|---|---|
|
|
Improved Endurance Charm
Raises HP limit by 360 points. Any effects from similar items will not stack. Lasts for roughly one hour. |
Over Lv 10 | 4D | |
|
|
Minor Endurance Charm
Raises HP limit by 180 points. Any effects from similar items will not stack. Lasts for roughly one hour. |
- | 2D | |
|
|
Superior Endurance Charm
Raises HP limit by 720 points. Any effects from similar items will not stack. Lasts for roughly one hour. |
Over LV 20 | 8D | |
|
|
Improved Magic Power Charm
Raises MP limit by 300 points. Any effects from similar items will not stack. Lasts for a temporary amount of time before expiring. |
Over Lv 10 | 4D | |
|
|
Minor Magic Power Charm
Raises MP limit by 150 points. Any effects from similar items will not stack. Lasts for roughly one hour. |
- | 2D | |
|
|
Superior Magic Power Charm
Raises MP limit by 600 points. Any effects from similar items will not stack. Lasts for roughly one hour. |
Over LV 20 | 8D | |
|
|
Rage Pearl
Raises base attack power by 30% and the CP limit by 50. The effects can not be stacked. |
- | 9D | |
|
|
Large Rage Pearl
Raises base attack power by 30%, the CP limit by 70 for 1 hour, and physical critical by 6. The effects can not be compounded. |
Over Lv 10 | 12D | |
|
|
Steelskin Pearl
Raises base defense by 20% for one hour. The effects can not be stacked. |
- | 4D | |
|
|
Super Steelskin Pearl
Raises base defense by 40% for one hour. The effects can not be stacked.. |
- | 9D |